Because...He Had To

Hoborg

I have, for a long time now, been experimenting with various bits of game and simulation technologies. I’ve written simple landscape renderers, entertaining mini-games, and even a fairly convincing vehicle simulation. All along I’ve felt that I should take these bits and turn it into This Thing or That Thing. I should have a vision, a product. I should sell it and get rich! Always the steam runs out and I wind up back where I started, a little bit wiser but not really any further along. I went through another round of this recently, which involved burning everything to a DVD and wiping the drive clean. Very therapeutic, but not terribly useful otherwise. And now I am trying to figure out what to do next. I can’t just drop it, though I couldn’t tell you why. I have a compulsion to create. I don’t feel like creating in a vacuum; it should be out there getting used and shared and improved. I would still like to get rich at some point, even if I can’t see how to do it from here. I keep coming back to this line from The Neverhood.

“It all start with Hoborg, him being who had to create, because… He had to. He make him world full of beauty, and wonder. This world, the Neverhood, a world where he could live forever and EVER more.”

I create because…I have to. May you find value in it.

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